Lucas Lacerda uses a world-building approach to guide his design choices.
The world of 3D character creation can feel a little like sorcery at times, especially when we’re creating figures such as ...
The GamesIndustry.biz Academy has partnered with Creative Assembly to publish its Creative Chronicles video series, tutorials on various aspects of game development. Previously covered topics include ...
The first step to designing a character is to understand its purpose in the application or scene. For example, if this character is to be created for a first-person training program, you may only need ...
Traditional 2D fighting games have always perplexed me. No matter how hard I try — workshopping in training mode, watching YouTube tutorials, getting coached by friends — I have never been more than ...
You've watched your favorite Disney movies about a million times. You have the classic songs memorized and can quote them without hesitation, but can you draw some of your favorite Disney characters?