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  1. OpenTTD | Home

    Jan 24, 2026 · We hope so; here’s our third release candidate for OpenTTD 15. Most notably, the game no longer forgets your script configuration, and we’ve also fixed some rare crashes.

  2. OpenTTD | Download | Latest

    OpenTTD requires a separate base graphics set to run, which can be downloaded on first run. In case you want to manually download and install it, some options are:

  3. Manual - OpenTTD

    OpenTTD is based on Chris Sawyer's Transport Tycoon Deluxe and introduces a whole set of new features, including multiplayer support, better stations and vehicles, larger maps and a host of other …

  4. OpenTTD | Home

    Jan 1, 2026 · OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe Industrial area with maglev services

  5. About - OpenTTD

    OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as …

  6. OpenTTD | Installation

    If you're installing OpenTTD with the TTD base graphics, OpenTTD requires several original game files from your Transport Tycoon Deluxe installation CD. You need to copy them to the /baseset/ folder, …

  7. OpenTTD | OpenTTD's Wiki

    A user-edited manual and development guide for users and developers of the open source transport simulation game OpenTTD, based on the gameplay of Transport Tycoon Deluxe.

  8. OpenTTD | Tutorial

    Upon starting OpenTTD, you will be presented with the main menu. Click the New Game button. This will open the World Generation screen, filled with even more dazzling options. Leave these at their …

  9. OpenTTD | News | OpenTTD 15.0

    Jan 1, 2026 · New Year, New You, New OpenTTD! OpenTTD 15 is now out and ready for you to play! New features include: Companies in multiplayer no longer have passwords, invite specific players …

  10. OpenTTD | News | OpenTTD 15.0-beta3

    Aug 31, 2025 · Did you have a lazy summer? Over at OpenTTD HQ, we did not! We’ve continued to make improvements to OpenTTD, both very visible to player and under the hood. It’s time for another …